Programming WebRTC

Build Real-Time Streaming Applications for the Web

by: Karl Stolley

Published 2024-06-30
Internal code ksrtc
Print status In Print
Pages 266
User level Intermediate
Keywords webrtc, javascript, ecmascript, p2p, peer-to-peer, streaming video, streaming audio, video chat
Related titles

With the JavaScript emphasis in the book, readers may want to first read these titles:

  • Joe Morgan, Simplifying JavaScript.
  • Venkat Subramaniam, Rediscovering JavaScript.
  • Trevor Burnham, Async JavaScript.

Because the book exposes readers to Node and ExpressJS, readers may go on to read these titles, or
benefit from having read them already:

  • Jonathan Lee Martin, Functional Design Patterns for Express JS.
  • Jim R. Wilson, Node.JS 8 the Right Way.
ISBN 9781680509038
Other ISBN Channel epub: 9798888651117
Channel PDF: 9798888651124
Safari: 9798888651100
BISACs COM051260 COMPUTERS / Programming Languages / JavaScript
COM060160 COMPUTERS / Web / Web Programming
COM060160 COMPUTERS / Web / Web Programming

Highlight

Build your own video chat application—but that’s just the beginning. With WebRTC, you’ll create real-time applications to stream any kind of user media and data directly from one browser to another, all built on familiar HTML, CSS, and JavaScript. Power real-time activities like text-based chats, secure peer-to-peer file transfers, collaborative brainstorming sessions—even multiplayer gaming. And you’re not limited to two connected users: an entire chapter of the book is devoted to engineering multipeer WebRTC apps that let groups of people communicate in real time. You’ll create your own video conferencing app. It’s all here.

Description

WebRTC is an API exposed in all modern web browsers. After almost a decade of development, the WebRTC specification was finalized, and this book provides faithful coverage of that finalized specification. You’ll start by building a basic but complete WebRTC application for video chatting. Chapter by chapter, you’ll refine that app and its core logic to spin up new and exciting WebRTC-powered apps that will have your users sharing all manner of data with one another, all in real time. No third-party libraries or heavy downloads are required for you or your users: you’ll be writing and strengthening your knowledge of vanilla JavaScript and native browser APIs.

You’ll learn how to directly connect multiple browsers over the open internet using a signaling channel. You will gain familiarity with a whole set of Web APIs whose features bring WebRTC to life: requesting access to users’ cameras and microphones; accessing and manipulating arbitrary user files, right in the browser; and web storage for persisting shared data over the life of a WebRTC call. Like any Web API, WebRTC doesn’t enjoy a perfect implementation in any browser. But this book will guide you in writing elegant code to the specification, with backward-compatible fallback code for use in almost all modern browsers.

Use WebRTC to build the next generation of web applications that stream media and data in real time, directly from one user to another—all by working in the browser.

Contents and Extracts