Learn to Program, Third Edition

by: Chris Pine

Published 2021-06-20
Internal code ltp3
Print status In Print
Pages 230
User level Beginner
Keywords Ruby, programming, utilities, applications, learn, methods, arrays, classes, objects, oo, variables, mac os x, logic
Related titles

Programming Ruby 1.9 & 2.0

ISBN 9781680508178
Other ISBN Channel epub: 9781680508727
Channel PDF: 9781680508734
Kindle: 9781680508703
Safari: 9781680508710
Kindle: 9781680508703
BISACs COM051210 COMPUTERS / Programming / Object Oriented
COM051000 COMPUTERS / Programming / General
COM051000 COMPUTERS / Programming / General

Highlight

It’s easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves—no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming.

Description

Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in.

At least it used to be. Chris Pine will teach you how to program. You’ll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you’ll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You’ll learn the same technology used to drive modern dynamic websites and large, professional applications.

Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You’ll learn through tons of examples, and through programming challenges throughout the book. When you finish, you’ll know how and where to learn more—you’ll be on your way.

Contents and Extracts